![Solved: How to fill in solid body from imported helmet/hollow/concave shape? - Autodesk Community - Fusion 360 Solved: How to fill in solid body from imported helmet/hollow/concave shape? - Autodesk Community - Fusion 360](https://forums.autodesk.com/autodesk/attachments/autodesk/124/189047/3/FusionBoundaryError.png)
Solved: How to fill in solid body from imported helmet/hollow/concave shape? - Autodesk Community - Fusion 360
![I want to fill in/over these hexagons, but I need to preserve overall gradient that the body follows. I'm fairly unskilled with Fusion360 (TinkerCAD scrub), any pointers is appreciated. : r/Fusion360 I want to fill in/over these hexagons, but I need to preserve overall gradient that the body follows. I'm fairly unskilled with Fusion360 (TinkerCAD scrub), any pointers is appreciated. : r/Fusion360](https://preview.redd.it/i-want-to-fill-in-over-these-hexagons-but-i-need-to-v0-7kl1w8i07hob1.png?auto=webp&s=610f891ce9d3db88758a0f8e133f911906db1e57)
I want to fill in/over these hexagons, but I need to preserve overall gradient that the body follows. I'm fairly unskilled with Fusion360 (TinkerCAD scrub), any pointers is appreciated. : r/Fusion360
![How to convert this into a body? Mesh to BREP not available, erase and fill also not working :( : r/Fusion360 How to convert this into a body? Mesh to BREP not available, erase and fill also not working :( : r/Fusion360](https://i.redd.it/jrkv1qlhe4w41.png)